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  Best “must know” open sources to build the new Web

Here the dump of my ultimate collection of online Web development resources and directory, oriented for the Front-End user Interface (UI). HTML5 and all related open standards are moving fast, but for now, building a whole Website/WebApp on top of that can be very inconsistent, especially across various browsers experiences.   So… how to embrace new awesome web technologies ? Now, as Web Developers and Designers, we have to build on top of more stable framework. It’s her...

   Open source,Wbesite,Web application,HTML     2011-06-09 03:10:24

  Coding tricks of game developers

If you've got any real world programming experience then no doubt at some point you've had to resort to some quick and dirty fix to get a problem solved or a feature implemented while a deadline loomed large. Game developers often experience a horrific "crunch" (also known as a "death march"), which happens in the last few months of a project leading up to the game's release date. Failing to meet the deadline can often mean the project gets cancelled or even worse, you lose your job. So w...

   Tricks,Advice,Gamedesign,Plan     2012-02-12 04:50:30

  Front-end Style Guides

We all know that feeling: some time after we launch a site, new designers and developers come in and make adjustments. They add styles that don’t fit with the content, use typefaces that make us cringe, or chuck in bloated code. But if we didn’t leave behind any documentation, we can’t really blame them for messing up our hard work. To counter this problem, graphic designers are often commissioned to produce style guides as part of a rebranding project. A style guide ...

   Design,Guideline,CSS,Style,System     2011-12-07 08:54:59

  About HTML semantics and front-end architecture

A collection of thoughts, experiences, ideas that I like, and ideas that I have been experimenting with over the last year. It covers HTML semantics, components and approaches to front-end architecture, class naming patterns, and HTTP compression. We shall not cease from exploration And the end of all our exploring Will be to arrive where we started And know the place for the first time. T.S. Eliot — “Little Gidding” About semantics Semantics is the study of the relationshi...

   HTML,SemanticsCSS,OO CSS     2012-03-16 08:42:55

  How Query Optimizer Works in RDBMS

In a previous post, we discussed how the various relational operators are implemented in relational database systems. If you have read that post, you probably still remember that there are a few alternative implementations for every operator. Thus, how should RDBMS determine which algorithm (or implementation) to use? Obviously, to optimize the performance for any query, RDBMS has to select the correct the algorithm based on the query. It would not be desirable to always use the same algori...

   DATABASE,DATABASE DESIGN,DATABASE OPTIMIZATION     2019-04-20 07:26:32

  Handling Plugins In PHP

A common problem that developers face when building applications is how to allow the application to be "plug-able" at runtime.  Meaning, to allow non-core code to modify the way an application is processed at runtime.  There are a lot of different ways that this can be done, and lots of examples of it in real life.  Over a year ago, I wrote a StackOverflow Answer on this topic.  However, I think it deserves another look.  So let's look at some patterns and common im...

   PHP,Plugin,Handling     2012-03-11 13:18:39

  Thoughts on Python 3

I spent the last couple of days thinking about Python 3's current state a lot. While it might not appear to be the case, I do love Python as a language and especially the direction it's heading in. Python has been not only part of my life for the last couple of five years, it has been the largest part by far. Let there be a warning upfront: this is a very personal post. I counted a hundred instances of a certain capital letter in this text. That's because I am very grateful for all the opport...

   Python,Python 3,Feature,Drawback,Embrace     2011-12-07 08:46:47

  Speed Hashing

A given hash uniquely represents a file, or any arbitrary collection of data. At least in theory. This is a 128-bit MD5 hash you're looking at above, so it can represent at most 2128 unique items, or 340 trillion trillion trillion. In reality the usable space is substantially less; you can start seeing significant collisions once you've filled half the space, but half of an impossibly large number is still impossibly large. Back in 2005, I wondered about the difference between a checksum and...

   Speed hashing,Security,MD5     2012-04-07 10:35:15

  How VR technologies take over the world

Virtual Reality (VR) literally may get it beneficial to experience anything, anywhere, anytime. It is normally the several immersive type of legitimate fact technology and can convince the real real human human brain that it is usually normally someplace it can get absolutely critically not really seriously. Brain installed displays happen to be used with earphones and hands controllers to offer a entirely immersive arrive across. With the major technology businesses on whole world community (Fa...

       2019-05-20 05:30:39

  Understand GoLang WaitGroup internals and how it works

Background Before getting into the main content, let me give a brief introduction to WaitGroup and its related background knowledge. Here, the focus is on the basic usage of WaitGroup and the fundamental knowledge of system semaphores. For those who are familiar with these, you can skip this section directly. WaitGroup WaitGroup is one of the most common concurrency control techniques in Golang, and its function can be roughly compared to the join() in concurrency control of other languages' mul...

   GOLANG,WAITGROUP,SOURCE CODE     2023-04-26 08:02:01